Archive for July, 2008

Team Fortress 2 Is Giving The Heavy The Next Update

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Earlier this year, the Medic received an update, granting him 3 new weapon unlocks and 33 achievements. In mid-June, the Pyro got his share of unlocks and achievements. Now, the time is coming for the third major class update, this time for the Heavy. Valve states that the goal of this update is to “make the Heavy more viable when he has no Medic to pair with.”

Currently the weapons and achievements are being developed, so no pictures are available yet. You can keep updated on the Heavy update and more at the offical Team Fortress 2 blog, if you so desire.

DICE Currently Building 4 New Battlefield Games

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Battlefield: Bad Company sold roughly 330,000 in its first week of sales, an impressive number. DICE, the developer of the game, isn’t going to stop there though. At the GDC (Game Developers Conference) Paris, DICE executive producer Ben Cousins announced that an astounding 4 Battlefield games are currently in development, with only one of them publicly known. Battlefield Heroes is set to release as a F2P (free to play) game for the PC later this year. Dice is says that they will be releasing a “traditional core game” for consoles. The third is a game to be built with Neowiz, a company that builds games for the Korean market. The 4th game is unannounced, but a possible Battlefield 3 info leak could be a hint of the fourth game.

DICE has a lot coming up the near future, and you better believe that The Pxl Lab is going to be covering it all.

iSketch Is Pictionary Online!

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iSketch is simple: it’s basically MMOpictionary. After selecting a username, you log on. Unfortunately you cannot save usernames and see highscores as of yet. Every account is technically a guest. At first glance of the server list, they are all the same save the number. However, if you continue to browse, you can join certain rooms dedicated to books, animals, time periods, and various languages. iSketch’s variety of languages is English and French, but also has single rooms for Turkish, Dutch, Spanish, and many more! It also contains chat rooms user created that vary from cybering to casual chat.

The actual iSketch experience is good. The chat rooms are full at 10 users, and everybody takes a turn out of the 10 rounds to draw a word. The first person to guess it correctly wins 10 points ,the 2nd 9, and etc. Usually only about 3 or 4 of the people actually correctly guess the word, because the drawings are user made. No words are allowed in the picture obviously, but you can give hints with a handy hint button, or simply skip the word altogether if you are chosen as the artist. As a drawer, the more correct guesses of your word, the more points you receive. After 10 rounds, the winner will get his name rotating up in the sky with fireworks going off. No awards or ranks yet, just recognition within the channel.

Sometimes there are a lot of immature people that join the channels who spam it up and/or take their draw turn writing vulgar words, and since there is no registered user system, the effect of booting them does nothing. Overall though, iSketch is fun. It is a great way to waste your time on the internet, with no strings attached! A lot of games require multiple visits to maintain your score, or at least are very competitive (WoW, need I say more?). This simple game is very entertaining, at no cost, with no time determined commitment.

OneBigGame Has One Big Idea

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One day some veteran game developers got together and asked, “Why doesn’t somebody make video games for something other than profit?” This question is the foundation for OneBigGame, a non-profit organization that describes themselves like this:

Our mission is to bring together some of the most famous game designers and major development studios to create a number of unique games, specifically developed for OneBigGame, with all the proceeds going to children’s charities around the world.

The known developers that are working with OneBigGame at the time of writing are: Charles Cecil (Revolution Software), Eric Zimmerman (Gamelab), Ernest Adams (International Hobo), Avalanche Studios, Relentless, Kuju and Freestyle. The first games being made for OBG are likely going to be flash games, but the founders of OBG hope that one day console games will be made too. If you are good at any game developing skill, you can send an email over to OBG and volunteer your services.

You’ll likely start seeing games with the OneBigGame logo on them in the latter half of 2008, so keep an eye out and make a contribution to world by playing video games.

Adventure Quest Brings Flash Games to the Next Level

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Adventure Quest is just one game from the game creation geniuses at Artix Entertainment. Other flash games the company has made, like Dragon Fable and MechQuest have roughly the same graphic styles and battle mechanics.

Digging into the fun of AQ is as easy as creating an account, starting the game in your web browser, and eventually upgrading your account to Guardian status for a one-time $15 fee. Once you’ve loaded up the game, you’ll get a request to look at an advertisement and then get stuff from a magical chest (generally 200 gold). From there, you can go on to level your character doing quests, killing 700+ monsters, etc. Some of the classes you can be are: Fighter, Wizard, Ninja, Vampire Slayer, Rogue, Knight, Mage, Paladin, or a Dragonslayer.

One reason to keep playing Adventure Quest during your lunch break is that the game is updated every week with new content, such as new quests, areas, items, and armor. Here are some in-game screenshots for your viewing pleasure:

So if you are looking for a fun game to play in your spare time, check out Adventure Quest, the online flash RPG with loads of lands to explore and monsters to kill.

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