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The Pxl Lab is a blog dedicated to writing about the great games, software, and the stuff that goes with them.

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Team Fortress 2 Week Comes to A Close

Posted by Pxl_Buzzard | September 3, 2008 .

I noticed that I this is actually the 9th day of the week that I’m writing the closing post, but I just had to extend the week because there is so much great stuff to talk about in Team Fortress 2. Japanerd and I had a great time writing about the game this week, and [...]

Tweak Team Fortress 2 For Max Performance

Posted by Pxl_Buzzard | September 2, 2008 .

Team Fortress 2 runs on the Source Engine, the well-known game engine created by Valve, which also runs other games like Half Life 2 and Counter Strike: Source. The Source Engine is very customizable, which is one of the reasons it’s so popular. I have come up with some great tips to make the Source [...]

Inside the Team Fortress 2 Heavy Update

Posted by Pxl_Buzzard | August 31, 2008 .

The Heavy update for TF2 has been out for about a week and a half now, giving players time to earn and use their new weapons and sandviches on normal maps. Here’s a rundown on the content introduced in the Heavy update:

A fan-made map, CP_Steel, is added to the offical map list
Arena mode released, giving [...]

An Interview With the Gib$Ru$ Admin

Posted by Pxl_Buzzard | August 28, 2008 .

I’ve been a big fan of the Gib$Ru$ servers on TF2 for a very long time. The Gib members are always helpful and talk on the microphones, keeping the gameplay fun, and small server mods like instant teleport recharge keep the game moving quickly and competitively. I “sat down” for an interview with the guy [...]

How To: Skinning the Team Fortress 2 Characters

Posted by Pxl_Buzzard | August 27, 2008 .

If you’re anything like me, you get tired of the same old stuff in your games. Mods and custom maps help, but what about something that makes even the default maps get a whole new look to them? Custom skins, that’s what!
The picture to the left shows just one of many creative ideas flowing from [...]

Welcome to Team Fortress 2 Week!

Posted by Pxl_Buzzard | August 25, 2008 .

Hey readers! Here at The Pxl Lab, we all share a love for Team Fortress 2, which in case you don’t know, is a totally awesome online multiplayer FPS created by Valve, the greatest developer of all time. Now that we have our facts straight, it’s time to get in-depth with the game. All week [...]

The 6 Greatest Web Comics For Geeks

Posted by Pxl_Buzzard | August 23, 2008 .

Sometimes, just stumbling around the internet doesn’t give you your humor for the day. Well, there are some really awesome comics hosted on the web that are updated almost every day that you’ll love if you are a computer or gaming geek. Read below to check out my 6 favorite web comics…
AppleGeeks Lite is a [...]

nVidia Power Pack Brings New Drivers and Physics to Gamers

Posted by Pxl_Buzzard | August 17, 2008 .

This week, nVidia released their first ever “Power Pack,” one of many planned to be released. This power pack comes with new drivers for the nVidia Geforce 8-series or newer, bringing nVidia PhysX to gamers around the world. Astute gamers will notice that Ageia is not developing PhysX anymore; this is because nVidia bought the [...]

Scour - The Social Networking Search Engine With A Bonus

Posted by Pxl_Buzzard | August 15, 2008 .

Out of the top 5 most visited websites in the world, three of them are search engines. All of them show results for the same keyword differently though, based on different techniques to show you what they think is the most relevant to your search. But what if you could see the results from those [...]

DirectX August 2008 Update Released

Posted by Pxl_Buzzard | August 11, 2008 .

Microsoft put out the newest version of DirectX, the newest release since June 2008. DirectX, for those of you who don’t know, is what developers use to help power games on Windows-based computers. DirectX 10.1, which is the latest version on the market, allows things in-game like motion blur, god rays, and other sweet effects. [...]

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