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The Pxl Lab is a blog dedicated to writing about the great games, software, and the stuff that goes with them.

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Team Fortress 2 Week Comes to A Close

Posted by Pxl_Buzzard | September 3, 2008 .

I noticed that I this is actually the 9th day of the week that I’m writing the closing post, but I just had to extend the week because there is so much great stuff to talk about in Team Fortress 2. Japanerd and I had a great time writing about the game this week, and [...]

Tweak Team Fortress 2 For Max Performance

Posted by Pxl_Buzzard | September 2, 2008 .

Team Fortress 2 runs on the Source Engine, the well-known game engine created by Valve, which also runs other games like Half Life 2 and Counter Strike: Source. The Source Engine is very customizable, which is one of the reasons it’s so popular. I have come up with some great tips to make the Source [...]

Inside the Team Fortress 2 Heavy Update

Posted by Pxl_Buzzard | August 31, 2008 .

The Heavy update for TF2 has been out for about a week and a half now, giving players time to earn and use their new weapons and sandviches on normal maps. Here’s a rundown on the content introduced in the Heavy update:

A fan-made map, CP_Steel, is added to the offical map list
Arena mode released, giving [...]

An Interview With the Gib$Ru$ Admin

Posted by Pxl_Buzzard | August 28, 2008 .

I’ve been a big fan of the Gib$Ru$ servers on TF2 for a very long time. The Gib members are always helpful and talk on the microphones, keeping the gameplay fun, and small server mods like instant teleport recharge keep the game moving quickly and competitively. I “sat down” for an interview with the guy [...]

How To: Skinning the Team Fortress 2 Characters

Posted by Pxl_Buzzard | August 27, 2008 .

If you’re anything like me, you get tired of the same old stuff in your games. Mods and custom maps help, but what about something that makes even the default maps get a whole new look to them? Custom skins, that’s what!
The picture to the left shows just one of many creative ideas flowing from [...]

Good Grief, it’s Team Roomba

Posted by Japanerd | August 26, 2008 .

A scout runs and jumps while inside the spawn, jamming himself in the door, and preventing it from opening. The rest of his team looks at him strangely, waiting for him to move. Then a pyro asks, “Is he glitched, or just being a douchebag?”. A medic answers, “I think it’s a little of column [...]

Welcome to Team Fortress 2 Week!

Posted by Pxl_Buzzard | August 25, 2008 .

Hey readers! Here at The Pxl Lab, we all share a love for Team Fortress 2, which in case you don’t know, is a totally awesome online multiplayer FPS created by Valve, the greatest developer of all time. Now that we have our facts straight, it’s time to get in-depth with the game. All week [...]

Desktop Tower Defense - The Best TD Game on the Web

Posted by ^DJ_Link^ | August 21, 2008 .

I discovered this little game while surfing the net today. Desktop Tower Defense is a flash game where you have to protect your desktop from invaders by spending money on attack turrets and building a maze for the invaders to go through. It’s strangely addictive and before you know it you just want to play [...]

Team Fortress 2 Week Coming to The Pxl Lab

Posted by Pxl_Buzzard | August 19, 2008 .

Before I tell you about TF2 week, I’d like to point out that this is THE 100th POST ON THE PXL LAB! I’d like to thank our wonderful guest bloggers Thomas, Japanerd, Genesis, and, new to The Pxl Lab guest list, DJ_Link. All of the writers have brought The Pxl Lab the unique feel that [...]

nVidia Power Pack Brings New Drivers and Physics to Gamers

Posted by Pxl_Buzzard | August 17, 2008 .

This week, nVidia released their first ever “Power Pack,” one of many planned to be released. This power pack comes with new drivers for the nVidia Geforce 8-series or newer, bringing nVidia PhysX to gamers around the world. Astute gamers will notice that Ageia is not developing PhysX anymore; this is because nVidia bought the [...]

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