I’ve been a big fan of the Gib$Ru$ servers on TF2 for a very long time. The Gib members are always helpful and talk on the microphones, keeping the gameplay fun, and small server mods like instant teleport recharge keep the game moving quickly and competitively. I “sat down” for an interview with the guy that started it all, tony2k.

The Pxl Lab: When was Gib$Ru$ started, and what challenges did you have creating a brand new community?

Tony: I started Gib$Ru$ way back in TFC (Team Fortress Classic) about 10 years ago, and the main reason why I started Gib$Ru$ was because I was in a couple of clans with my best friend and they didn’t work out because of me. I was a hothead and I had no patience for low-skilled players. So I made Gib$Ru$ and only I was allowed, I did not recruit anyone. Me and my best friend, which is Mr.Hyde, the co-leader of Gib$Ru$, we got into Wolfenstein: Enemy Territory game and we allowed people to join us as Gib$Ru$. We had our own rocking server, with custom campaigns that people really really adored. Because of technical and network issues, we had to stop.

We were waiting for TF2 for about 5 or more years to come out. When it finally came out, me and Mr.Hyde were heavily into MMORPG games, but Mr.Hyde tried TF2 first at around December, then after a week, he got me into it. I liked TF2 at the start and I was already using the Gib$Ru$ tag from when I started playing TF2. Then I thought to myself, why not host a game server since I have a really good job, I can afford to host a professional game server. My real intention for hosting a Game Server is to have it populated 24/7. We had HLstatsX Points System running to make it more popular and at first, I was recruiting people just by seeing that the player was better than average. So I would bluntly ask the person if they want to join, without even really knowing them. So we recruited a lot of people, we had a good base of players and some bad players, but we all had fun. More >