Posts tagged 2
Harmonix announced on October 21st that they would be giving 20 free songs away to everyone who had purchased new copies of Rock Band 2 (on any platform), and now today they have released the songs for everyone to enjoy. To get the songs, you must register your code found in the game manual, and another code will be emailed to you with that will allow you to download the songs. Have fun with your new free songs!
* The 88 – “Sons And Daughters”
* Authority Zero - “No Regrets”
* Between the Buried and Me - “Prequel To The Sequel”
* The Cab - “Bounce”
* The Chevelles - “Get It On”
* The Cocktail Slippers - “Give It To Me”
* Dealership - “Database Corrupted”
* Endeverafter - “I Wanna Be Your Man”
* The Ghost Hounds - “Ashes To Fire”
* Hollywood Undead - “Young”
* Kutless - “The Feeling”
* The Len Price 3 - “If I Ain’t Got You”(Please Drink Responsibly)
* Lesley Roy - “I’m Gone, I’m Going”
* Opiate for the Masses - “Burn You Down”
* Semi-Precious Weapons - “Magnetic Baby”
* Shaimus - “Like a Fool”
* Thenewno2″ - “Crazy Tuesday”
* Tickle Me Pink - “The Time Is Wrong”
* Underoath - “Desperate Times, Desperate Measures”
* X Japan - “I.V.”
In a move that represents the Million Dollar Homepage, Arthur Stubbs is giving people the chance for cheap, creative advertising by offering them ad space for only 2 dollars a spot at IntoSpace.org. Arthur tells people his about his passion for the project and what it’s about:
This is my gift to everyone who has ever dreamt of space flights but has always been unable to make it become reality.
This project is about compiling a catalog of photos and logotypes to be sent into outer space aboard a space vehicle. Our catalog will consist of 300 sheets (300 “rockets”), every “rocket” will be able to deliver up to 1000 “astronauts” by occupying the place of 25×40 cm. on a single sheet. You can book your ticket for just $2.
If he ends up selling all the tickets, which he undoubtedly will, he’ll possibly make around 3 million dollars or so, at least before shipping costs to space. This seems like a good opportunity for everyone involved in the project, and major sponsors already show up on the homepage, which should help drive a lot of traffic both ways.
Team Fortress 2 runs on the Source Engine, the well-known game engine created by Valve, which also runs other games like Half Life 2 and Counter Strike: Source. The Source Engine is very customizable, which is one of the reasons it’s so popular. I have come up with some great tips to make the Source Engine run great on your computer and look great at the same time.
Preparing Your Computer
First off, if you don’t have the latest drivers from either ATI or nVidia (depending on your video card), downloading the latest drivers almost always helps with game performance. Just with the latest nVidia driver update, I’ve noticed about a 5-10 FPS gain from an original 40-45 FPS in TF2.
Once you are sure that you are running on the latest drivers and you are still experiencing any stuttering in-game, TweakGuides has a few recommendations on how to fix it. If you are missing any in-game textures, you can scan your TF2′s contents and have Steam replace any missing files just by right-clicking the game in Steam, clicking “Properties”, going to the “Local Files” tab, and clicking on “Verify integrity of game cache.”
Now that your computer is ready to run the game, let’s get into messing with the game settings.
Game Audio Settings
If you have absolutely terrible performance in-game, reduce the speaker quality to low and mono (single speaker) output. For the most part though, messing with the audio settings won’t really hurt your performance.
As a quick rule of thumb, the higher the resolution gets, TF2 will begin looking significantly better, but will take a noticeable performance drop, so it’s up to you to figure out what resolution works best on your computer. Again, TweakGuides has a ton of detailed information on the “Advanced” settings. One recommendation from me though is to keep the textures on as high as setting as you can, because they don’t have much impact on performance and really help make the game look good on lower settings.
Also, Hackosis highlights how to make Team Fortress 2 run on “Ultra High” settings, which really runs Team Fortress 2 on the highest settings that you can go. Here are a couple comparison screenshots:
If you have any other tips to run Team Fortress 2 to the max, feel free to leave a comment below.
The Heavy update for TF2 has been out for about a week and a half now, giving players time to earn and use their new weapons and sandviches on normal maps. Here’s a rundown on the content introduced in the Heavy update:
- A fan-made map, CP_Steel, is added to the offical map list
- Arena mode released, giving TF2 a deathmatch gamemode
- A new Valve map, Badwater Basin, released for both Payload and Arena gamemodes.
- 38 new achievements for the Heavy to unlock
- 3 unlocks for the Heavy: the Sandvich, Natascha, and the Killing Gloves of Boxing.
I played on an achievement server to unlock the 3 new unlocks, then I went onto my favorite Gib$Ru$ server, Dustbowl 24/7, and tried them out. I ended up using the Sandvich more than I thought I would on defense, but on offense, it does absolutely no good because you never have 4 seconds of spare time. Natascha, which slows down enemies but doesn’t do as much damage, doesn’t seem to have much of an impact on gameplay, so I would recommend staying with Sasha. Finally, the K.G.B.’s are a great new unlock, and even with the “slower” punch times, you’ll never want to go back to normal fists.
I’ve been a big fan of the Gib$Ru$ servers on TF2 for a very long time. The Gib members are always helpful and talk on the microphones, keeping the gameplay fun, and small server mods like instant teleport recharge keep the game moving quickly and competitively. I “sat down” for an interview with the guy that started it all, tony2k.
The Pxl Lab: When was Gib$Ru$ started, and what challenges did you have creating a brand new community?
Tony: I started Gib$Ru$ way back in TFC (Team Fortress Classic) about 10 years ago, and the main reason why I started Gib$Ru$ was because I was in a couple of clans with my best friend and they didn’t work out because of me. I was a hothead and I had no patience for low-skilled players. So I made Gib$Ru$ and only I was allowed, I did not recruit anyone. Me and my best friend, which is Mr.Hyde, the co-leader of Gib$Ru$, we got into Wolfenstein: Enemy Territory game and we allowed people to join us as Gib$Ru$. We had our own rocking server, with custom campaigns that people really really adored. Because of technical and network issues, we had to stop.
We were waiting for TF2 for about 5 or more years to come out. When it finally came out, me and Mr.Hyde were heavily into MMORPG games, but Mr.Hyde tried TF2 first at around December, then after a week, he got me into it. I liked TF2 at the start and I was already using the Gib$Ru$ tag from when I started playing TF2. Then I thought to myself, why not host a game server since I have a really good job, I can afford to host a professional game server. My real intention for hosting a Game Server is to have it populated 24/7. We had HLstatsX Points System running to make it more popular and at first, I was recruiting people just by seeing that the player was better than average. So I would bluntly ask the person if they want to join, without even really knowing them. So we recruited a lot of people, we had a good base of players and some bad players, but we all had fun. (more…)
A scout runs and jumps while inside the spawn, jamming himself in the door, and preventing it from opening. The rest of his team looks at him strangely, waiting for him to move. Then a pyro asks, “Is he glitched, or just being a douchebag?”. A medic answers, “I think it’s a little of column A, a little of column B.”
They call themselves Team Roomba. A group of gamers who take it upon themselves to make the game a little more difficult for everyone who happens to be on the same team as them, with frankly hilarious results. Team Roomba is a clan in Team Fortress 2 who devoted themselves to griefing (i.e. making everyone’s lives miserable), and filming it. I wouldn’t recommend clicking the link to their site. It’s just another display of their offbeat sense of humor, but at the same time hilarious.
Team Roomba stands out from the griefing crowd by replacing simple voice spamming with much more creative approaches to the noble art. Engineers building turrets under the map and killing the enemies from complete safety? Brilliant. Jamming the doors on teammates and making them answer trivia questions to open it? Hilarious. Team Roomba has also done griefing Insurgency, though its not the same high quality work as they did on Team Fortress 2. All in all, I’d highly recommend you watch any of their griefing videos. It’s quality fun for everyone not involved.
Hey readers! Here at The Pxl Lab, we all share a love for Team Fortress 2, which in case you don’t know, is a totally awesome online multiplayer FPS created by Valve, the greatest developer of all time. Now that we have our facts straight, it’s time to get in-depth with the game. All week long we’ll feature awesome game sprays for you to use, videos that will blow your mind, an interview with the Gib$Ru$ admin, a detailed guide on how to tweak TF2 for better performance, skinning the characters, and more! Keep checking the site all week long for the latest and greatest, and we hope to see you on the battlefield soon, soldier!
Bubble Tanks 2, sequel to the excellent Bubble Tanks, is an incredibly creative shooter. As the name implies, you play as a Bubble Tank in a bubble world flying around shooting other bubbles so as to absorb their bubbles to make your own bubble bigger and better. The game has a lot of bubbles, to say the least, as well as many improvements over the original Bubble Tanks, and is easily one of the best Flash-based games this year.
In Bubble Tanks 2, the tutorial has literally not changed at all from the original. This is quite a blessing, actually. Bubble Tanks and Bubble Tanks 2′s tutorials consist of writing on the background of the first couple bubbles. That’s it. Also the core gameplay is virtually unchanged. You still move from bubble to bubble using W-A-S-D and aim and shoot using the mouse. BT2 also adds an entertaining “Arena Mode” in addition to normal mode. In Arena Mode, you can choose to do battle against any of the bubbly foes you have previously encountered, as well as start your bubble off at any stage you unlocked in normal mode. This brings me to my next point. Players of the original Bubble Tanks probably noticed that there are literally no customization options. Now in BT2, as your tank “levels” up, you can choose which specialization you want. You can go as an agile Fighter Tank, a slow powerful Heavy Tank, or a nice balanced Balance Tank. It adds a nice level of customization to the game, in addition to adding a lot to the replay value. There’s also a new Secondary Weapon feature, which affects your overall strategy in the game. If you’re playing as a balance tank, for instance, shields are useful for fighting bigger enemies so you can block their attacks. Though there are also plenty of useless secondary weapons as well, such as mines. No enemy ever ran over any of the mines I ever laid down, ever.
Overall, Bubble Tanks 2 is a huge improvement over the original Bubble Tanks, which is saying alot because Bubble Tanks is one of my all time favorite flash games. The only real problems I have with the game are the lack of balance between the classes, with many profoundly useless classes such as Sniper, as well as absolutely no carried over traits when you upgrade your tank. The customization really ends with which tank you pick. Also, it ocassionally has lag spikes when there are a bunch of enemies on screen. Overall, however, I’d say this game is an excellent way to spend a little time while in the interwebs.
Monster Hunter Freedom 2 is a PSP exclusive MMO style “free roaming” killing game, released in late August of 2007. After almost a year of being on the market, the game is beginning to gain hype in the United States. Known in Japan as Monster Hunter Portable 2G, the series is extremely popular, and had no trouble selling two million copies of the game. The basic gameplay of MHF2 is quest based. You choose a quest from a list according to your skill level, then you are sent on that quest, and cannot return to the village or leave the area of that quest until you have fulfilled certain requirements, such as killing a monster, gathering specific materials, or killing an amount of monsters. You will then be allowed to return to the village to restock and upgrade armor and weapons with materials you obtained on your quests. For those people who enjoy griding to get that special weapon, or full armor set, this is a game for you.
Unfortunately, this game did not take advantage of its greatest potential, online play. Though this protects those newer players who may not have the kind of armor and abilities that other more experienced players may have, this decreased game appeal greatly. Adhoc (system to system) play is possible, allowing players to play quests with nearby friends who also happen to own MHF2, but the lack of online play throughout the world is a real drawback.
Monster Hunter Freedom 2 takes advantage of the PSP’s control and graphic capabilities. There are many things you can walk though, or stand inside that you shouldn’t be able to, but the massive size of the game makes these drawbacks acceptable. The controls take some getting used to, and at the beginning you may find things sneaking up on you due to no dual joysticks on the PSP, which reduces your ability to use the camera effectively, but after a few hours, this camera problem will be replaced by habitual scanning of areas. The controls also take a bit getting used to, but after they are mastered, they are actually well done for a PSP game.
Monster Hunter has always lacked a storyline, and Freedom 2 does not cure this problem. There is no storyline at all really. You lead the life of an average hunter, who goes on quests for people in the village you call your home. These quests range from getting herbs for some old lady, or killing a huge dragon for some coward who can’t do the job himself.
The grinding of the game can get old, but the sheer depth of the game is enough to keep fans occupied for hundreds of hours. If you enjoy MMOs this is a good game to play in the car, or if you are just bored and want to kill monsters. If you have a PSP I would recommend picking this game up, you will get plenty of play for your pay.
Screenshots of the game:
Earlier this year, the Medic received an update, granting him 3 new weapon unlocks and 33 achievements. In mid-June, the Pyro got his share of unlocks and achievements. Now, the time is coming for the third major class update, this time for the Heavy. Valve states that the goal of this update is to “make the Heavy more viable when he has no Medic to pair with.”
Currently the weapons and achievements are being developed, so no pictures are available yet. You can keep updated on the Heavy update and more at the offical Team Fortress 2 blog, if you so desire.