Posts Tagged ‘ea’
Need for Speed: Undercover on the Wii
This game was just the step up from NFS: Carbon that the public was looking for. If you are sitting at your computer and asking, “Why is the public looking for something similar to Carbon?” then you obviously are not part of the public trend that is the Need For Speed series.
From high speed pursuit to high speed racing, NFS: Undercover is the high speed thrill ride it should be. The one advance from NFS: Prostreet is the return of Free Roam. If you are asking what free roam is, you probably should go play one of these games. Free Roam is one of the greatest racing game inventions since the taco car from Top Gear Overdrive for the N64.
The basic idea of Free Roam is you get into a really fast car. That car is unable to be destroyed. You are now unleashed on a city. Sounds fun, right? Prostreet lacked this very intuitive feature from Carbon which has been upgraded in Undercover. The main upgrade is the three cities connected by highway. Although the cities are small, the tri-city of Undercover gives a feel of a realistic city.
The graphics of Undercover aren’t bad, but aren’t the greatest either. The main problem isn’t how good the cars look, its the physics behind those cars. If your car hits something, that something goes flying, and you do nothing. However, there are certain things that, if you hit them, you stop instantly and they do nothing. I suppose there can be some serious drawbacks to playing the Wii version of the game as opposed to the 360 or PS3 versions.
Overall, I would rate Undercover quite highly, with a good ending and reasonable plot line to keep me entertained for the 10-some-odd hours it took me to complete the game.
Battlefield 2142 Patch 1.5 Released
EA isn’t very well known for their customer support. It looks like they might be attempting to improve their image by releasing a patch for a game that only has hardcore players left, one that admittedly has some great new features. Some of the better ones are:
- 2 new maps – Wake Island 2142 and Operation Shingle by The Sir. Community and Jason Brice, respectively.
- Widescreen support.
- Added “No Vehicles” mode.
- Added “Conquest Assault” mode.
- Added volume control for Commander, as requested by the eSports community.
- A better cheating prevention system.
I haven’t played 2142 for a few months now, but this patch may just make me pull out my CD to play it a bit more. I am also a bit biased in that I am a member of The Sir. Community, but anybody who has played Wake Island 1942/2007 will know that the 2142 iteration of this map will likely become one of the most played maps online. Now, for the download links.
Battlefield Heroes Beta Offically Begins
Battlefield Heroes, the new free-to-play game created by EA, has just recently hit beta stages, with much fanfare from Battlefield (and Team Fortress 2 players) alike. The beta announcement was initially made by Broken Eggs Media, who oversee the very popular Battlefield Podcast.
Click Here To Sign Up For the Battlefield Heroes Beta!
Concerning the game itself, it looks to be a cartoon shooter with little to no relations to the actual Battlefield series, instead following in the footsteps the widely popular Team Fortress 2. Unlike TF2, however, EA is offering up Heroes for FREE, hoping that micro transactions will pay for the costs of making and marketing the game. Another oddity about the game is that you can only start the game by going to the Heroes website and clicking a “Play Now!” button. EA is hoping to make the site a sort-of social area by showing off scoreboards, updates, etc.
