Posts tagged pyro
Hey readers! Here at The Pxl Lab, we all share a love for Team Fortress 2, which in case you don’t know, is a totally awesome online multiplayer FPS created by Valve, the greatest developer of all time. Now that we have our facts straight, it’s time to get in-depth with the game. All week long we’ll feature awesome game sprays for you to use, videos that will blow your mind, an interview with the Gib$Ru$ admin, a detailed guide on how to tweak TF2 for better performance, skinning the characters, and more! Keep checking the site all week long for the latest and greatest, and we hope to see you on the battlefield soon, soldier!
Earlier this year, the Medic received an update, granting him 3 new weapon unlocks and 33 achievements. In mid-June, the Pyro got his share of unlocks and achievements. Now, the time is coming for the third major class update, this time for the Heavy. Valve states that the goal of this update is to “make the Heavy more viable when he has no Medic to pair with.”
Currently the weapons and achievements are being developed, so no pictures are available yet. You can keep updated on the Heavy update and more at the offical Team Fortress 2 blog, if you so desire.
To celebrate their latest patch to the amazing game Team Fortress 2, Valve is allowing anybody with a Steam account to download the game for free and use it for the weekend. After the weekend (June 20-22, 2008) you can no longer play the game for free unfortunately. The new patch adds 3 new unlockable weapons for the Pyro class. There’s a shotgun replacement called the Flare Gun, which is basically just what it sounds like. It shoots off a flare to allow you to ignite your enemies at long range, but takes a very careful aim to get it right. It also adds a new flamethrower into the mix, called The Backburner. It removes the Compression Blast ability, but the Backburner always has critical hits when burning an enemy from behind, as well as adding 50 points of health to the Pyro wielding it. The final unlockable is a new axe, called the Axtinguisher. This weapon critical hits any enemy who is on fire, but does considerably less damage to those who remain in a state of not on fire.
The patch also adds 35 achievements for aspiring Pyros to unlock. One of my personal favorites, is called BarbeQueQ. You obtain it by causing a dominated player to leave the server. Other fun achievements such as Freezer Burn (provide enemies with freezecam shots of each of your taunts), make it worth your while to try for the achievements. There are also two new maps added, A capture point map called “Fastlane”, and a Capture the flag map called “Turbine”. All of these factors make it an excellent weekend to play TF2, and if you aren’t already a player, to join the phenomenon.
Valve announced in their weekly update news that the Pyro would be receiving the next major update with 3 new weapons to unlock along with a lot of achievements. For people worried about how this will effect the game as much as the Medic update did, here’s a quote that should put your mind at ease:
We’ve spent time looking at how the recent Medic release went, and have rolled feedback from that release into the new item designs for the Pyro and into the design of the achievements required to unlock those items.
The Axtinguisher, as pictured to the left, is one of the three new unlockable weapons for the Pyro. This axe will only do half the damage of the standard axe in a normal situation, but if your enemy is on fire, then the Axtinguisher will always hit a critical. For those of you who aren’t into the whole unlocks thing, then Valve has some news for you too:
Along with all of the new content, we’re also going to be making some significant changes to the Pyro class for everyone, regardless of whether they have unlocked any new items.
Valve did not announce an official release day for the update, but expect it to come this month.