Posts Tagged ‘shooter’

Face of Mankind: Rebirth Canceled

Face of Mankind: Rebirth was an MMOFPS that had some great potential. I personally played in the beta for Face of Mankind (not Rebirth, check out this article if you want some more information on the history of the game), and I thought it was an awesome blend of FPS, MMO, and RPG. It had “raids” where players from one of the factions in-game could take over another planet from another faction. The unique quest system let higher level players create quests for others, such as mining a certain ore or assassinating an enemy of theirs.

Even with all of the game’s potential to be something excellent, the recreation of an MMO is not easy for a small team of people financing their own work. Sadly, the game is coming to an end because of the team’s financial problems. Here is an excerpt from the offical FoM site:

FoM, as many other MMORPGs today, is a game that relies heavily
on visual content. For us, being only a small development studio with very limited
resources, it would be nearly impossible to make the game we want it to be. You
might wonder what there is to change? It runs fine and works in a way. That’s right,
but not the way it’s supposed to. And spending so much more power and private funding
into the project made not much sense anymore. There might be a time for FoM in the
future, but it’s just not now.

The developers of FoM, Duplex Systems, are working on another MMO that they hope to release in place of Face of Mankind, called NanoVerse Online. As of right now there is no content on the site besides a nice logo, but Duplex promises that if you continue checking back that more content will be there.

Team Fortress 2 Pyro Update Announced

axtinguisher concept artValve announced in their weekly update news that the Pyro would be receiving the next major update with 3 new weapons to unlock along with a lot of achievements. For people worried about how this will effect the game as much as the Medic update did, here’s a quote that should put your mind at ease:

We’ve spent time looking at how the recent Medic release went, and have rolled feedback from that release into the new item designs for the Pyro and into the design of the achievements required to unlock those items.

The Axtinguisher, as pictured to the left, is one of the three new unlockable weapons for the Pyro. This axe will only do half the damage of the standard axe in a normal situation, but if your enemy is on fire, then the Axtinguisher will always hit a critical. For those of you who aren’t into the whole unlocks thing, then Valve has some news for you too:

Along with all of the new content, we’re also going to be making some significant changes to the Pyro class for everyone, regardless of whether they have unlocked any new items.

Valve did not announce an official release day for the update, but expect it to come this month.

Zombie Arena Is Yet Another Zombie Shooter

zombiearena lgooToday I decided to step away from energy drinks, and review a good ol’ fashioned zombie slaughtering flash game, just like grandma used to make. Anyways, I popped open Mozilla, and went straight to my second favorite source of flash games, Addicting Games. I looked at their front page and noticed Zombie Arena. That’s where the loathing began.

As a zombie hunting enthusiast, it was my duty to try this game out. First off, I wish to say that the name was very misleading. I assumed that I would be in control of a character in some sort of arena, but that dream was crushed as the player is in the middle of a forest. I decided to overlook this, and proceed with the game. You start off with the only weapon you’ll need, the Shotgun. For my first 300 kills, I used nothing but the shotgun. As the game proceeded, the difficulty barely wavered. In fact, the only time I got close being challenged, I unlocked the Minigun, which allowed me to singlehandedly stave off the entire zombie invasion without moving. Of course, the major fault with the Minigun is that it has no splash damage. Only the zombie who you’re pointing the gun directly at takes any damage. Now, moving more into game play, Zombie Arena is painfully easy. I lasted 11 minutes no sweat, and only died because I left my keyboard. The AI is also incredibly stupid. Even for a flash game, the zombies were getting stuck behind trees, making them easy targets for my ill-gotten shotgun.

All in all, I would say avoid this game. You get a far better zombie shoot-em-up in Endless Zombie Rampage or The Last Stand 2. Go play one of those instead.

Face of Mankind Rebirth Preview

fomr logoFace of Mankind Rebirth is a unique game in two rights. One, it is an upcoming MMOFPS set in space, which sounds like a good game to me already. Two, it has already been on the market for a year. You may be thinking “Doesn’t the title say ‘Preview?’ Is this guy insane or what?” Well, Face of Mankind (without the Rebirth part) was on the market for about a year as a pay-per-month game, but the publishers left the game. So now, the developers are coming back and releasing the game for free, this time the way they want the game to be played. When I played the beta of the original FoM, I was left thinking that this could be the coolest MMO ever made, with a few changes like better third-person combat, an easier mission system, and less of a learning curve for novices. The developers have taken these and other ideas from players to create FoM Rebirth, a game that I hope will set the standard for any future MMOFPS’s (Tabula Rasa doesn’t count in my opinion).

If you click on the link to visit the homepage of FoM Rebirth, you’ll notice that there really isn’t anything there. So if you are looking to learn more about the game, visit either the main fan site for FoMR, or check out the game page at MMORPG.com. You can also be assured that any more news on this game will be posted on the blog.

The Last Stand 2 Brings Out the Best of Shooting Zombies

laststand2At first glance, The Last Stand 2, created by ConArtists, may just look like another zombie survival horror flash game. As soon as you start playing, you see that that’s not the case. The Last Stand 1 set the precedent by having players survive 20 nights shooting off zombies that rush your half-built fort, and by day searching for survivors, guns, or repairing the fort for the next night. The Last Stand 2 takes it up a notch by giving the player 40 nights to travel from their starting town to Union City, which is the last safe place left. The player can choose different routes to get to Union City, giving the game replay value. I’ve played through the game 3 times now and never taken the same path, and I’ve always had a different selection of weaponry. TLS2 also cranks it up a notch during the night battles by letting players place bear traps and explosives around the perimeter. For those of you that think that TLS2 is just too difficult, though, let me recommend playing TLS2 with cheats.

I would say that The Last Stand 2 is the best flash game I’ve played since Line Rider, which is saying something because I played Line Rider like no other back in its glory days. TLS2 has the perfect blend of shooting, strategy, and blood that makes you want to keep playing it over and over.