Posts tagged team fortress 2
The Heavy update for TF2 has been out for about a week and a half now, giving players time to earn and use their new weapons and sandviches on normal maps. Here’s a rundown on the content introduced in the Heavy update:
- A fan-made map, CP_Steel, is added to the offical map list
- Arena mode released, giving TF2 a deathmatch gamemode
- A new Valve map, Badwater Basin, released for both Payload and Arena gamemodes.
- 38 new achievements for the Heavy to unlock
- 3 unlocks for the Heavy: the Sandvich, Natascha, and the Killing Gloves of Boxing.
I played on an achievement server to unlock the 3 new unlocks, then I went onto my favorite Gib$Ru$ server, Dustbowl 24/7, and tried them out. I ended up using the Sandvich more than I thought I would on defense, but on offense, it does absolutely no good because you never have 4 seconds of spare time. Natascha, which slows down enemies but doesn’t do as much damage, doesn’t seem to have much of an impact on gameplay, so I would recommend staying with Sasha. Finally, the K.G.B.’s are a great new unlock, and even with the “slower” punch times, you’ll never want to go back to normal fists.
A scout runs and jumps while inside the spawn, jamming himself in the door, and preventing it from opening. The rest of his team looks at him strangely, waiting for him to move. Then a pyro asks, “Is he glitched, or just being a douchebag?”. A medic answers, “I think it’s a little of column A, a little of column B.”
They call themselves Team Roomba. A group of gamers who take it upon themselves to make the game a little more difficult for everyone who happens to be on the same team as them, with frankly hilarious results. Team Roomba is a clan in Team Fortress 2 who devoted themselves to griefing (i.e. making everyone’s lives miserable), and filming it. I wouldn’t recommend clicking the link to their site. It’s just another display of their offbeat sense of humor, but at the same time hilarious.
Team Roomba stands out from the griefing crowd by replacing simple voice spamming with much more creative approaches to the noble art. Engineers building turrets under the map and killing the enemies from complete safety? Brilliant. Jamming the doors on teammates and making them answer trivia questions to open it? Hilarious. Team Roomba has also done griefing Insurgency, though its not the same high quality work as they did on Team Fortress 2. All in all, I’d highly recommend you watch any of their griefing videos. It’s quality fun for everyone not involved.
Earlier this year, the Medic received an update, granting him 3 new weapon unlocks and 33 achievements. In mid-June, the Pyro got his share of unlocks and achievements. Now, the time is coming for the third major class update, this time for the Heavy. Valve states that the goal of this update is to “make the Heavy more viable when he has no Medic to pair with.”
Currently the weapons and achievements are being developed, so no pictures are available yet. You can keep updated on the Heavy update and more at the offical Team Fortress 2 blog, if you so desire.
To celebrate their latest patch to the amazing game Team Fortress 2, Valve is allowing anybody with a Steam account to download the game for free and use it for the weekend. After the weekend (June 20-22, 2008) you can no longer play the game for free unfortunately. The new patch adds 3 new unlockable weapons for the Pyro class. There’s a shotgun replacement called the Flare Gun, which is basically just what it sounds like. It shoots off a flare to allow you to ignite your enemies at long range, but takes a very careful aim to get it right. It also adds a new flamethrower into the mix, called The Backburner. It removes the Compression Blast ability, but the Backburner always has critical hits when burning an enemy from behind, as well as adding 50 points of health to the Pyro wielding it. The final unlockable is a new axe, called the Axtinguisher. This weapon critical hits any enemy who is on fire, but does considerably less damage to those who remain in a state of not on fire.
The patch also adds 35 achievements for aspiring Pyros to unlock. One of my personal favorites, is called BarbeQueQ. You obtain it by causing a dominated player to leave the server. Other fun achievements such as Freezer Burn (provide enemies with freezecam shots of each of your taunts), make it worth your while to try for the achievements. There are also two new maps added, A capture point map called “Fastlane”, and a Capture the flag map called “Turbine”. All of these factors make it an excellent weekend to play TF2, and if you aren’t already a player, to join the phenomenon.
Valve announced in their weekly update news that the Pyro would be receiving the next major update with 3 new weapons to unlock along with a lot of achievements. For people worried about how this will effect the game as much as the Medic update did, here’s a quote that should put your mind at ease:
We’ve spent time looking at how the recent Medic release went, and have rolled feedback from that release into the new item designs for the Pyro and into the design of the achievements required to unlock those items.
The Axtinguisher, as pictured to the left, is one of the three new unlockable weapons for the Pyro. This axe will only do half the damage of the standard axe in a normal situation, but if your enemy is on fire, then the Axtinguisher will always hit a critical. For those of you who aren’t into the whole unlocks thing, then Valve has some news for you too:
Along with all of the new content, we’re also going to be making some significant changes to the Pyro class for everyone, regardless of whether they have unlocked any new items.
Valve did not announce an official release day for the update, but expect it to come this month.